For Teachers
Australian Curriculum

OUTCOMES

BEAT FILM ACADEMY

AUSTRALIAN CURRICULUM ALIGNMENT

BEAT can also be mapped up to Grade 12 and to Cert III level Creative Industries.

Lesson 1: 10 Step Story Set Up 
English
Year 5: ACELT1798, ACELT1612, ACELA1504, ACELY1704
Year 6: ACELY1711, ACELT1614


Media Arts
Year 5 and 6: ACAMAM062 
Success Criteria Outcomes
Student can analyse the story structure set up of a film narrative.
Student can experiment with themes and ideas using fantasy settings and characters.
Student understands how texts vary in purpose to set up a story.
Student can explore characterisations using settings, ideas, and story principles.
Student can use a 10 Step Story Set Up to create a foundation for a film.
Student can explain what a logline is and how to use one.
Student can plan, draft and write imaginative texts using a 10 Step Story Set Up.
Student can evaluate similarities in texts from similar film story structures.

Lesson 2: 10 Step Story BEAT Sheet 
English
Year 5: ACELT1798, ACELT1612, ACELA1504, ACELY1704
Year 6: ACELY1711, ACELT1614, ACELT1618 

 

Media Arts
Year 5 and 6: ACAMAM062 
Success Criteria Outcomes
Student can experiment with themes and ideas using fantasy settings and characters.
Student understands how texts vary in purpose to set up a story.
Student can explore characterisations using settings ideas, and story principles.
Student can plan, draft and write imaginative texts using the 10 BEAT Sheet.
Student can evaluate similarities in texts on from similar film story structures.
Student can create or adapt the original text in innovative ways.
Student can describe what a BEAT SHEET is.
Student can use the BEAT SHEET to write a solid structure for a film.
Student can analyse a film’s story structure using a BEAT SHEET

Lesson 3: Cinematography 
Media Arts
Year 5 and 6: ACAMAM063 
Success Criteria Outcomes
Student can choose between camera angles to design appropriate shots for a scene
Student can change the mood of a scene with the camera shots they choose.
Student can create a short digital sequence that uses camera angles such as close-ups and medium close-ups to focus on character relationships or mood.
Student can use the ‘Rule of Thirds’ to create stronger image compositions.
Student can use different camera angles to enhance the story narrative.

Lesson 4: Script - Storyboard 
English
Year 5: ACELT1798, ACELT1612, ACELY1704, ACELY1705
Year 6: ACELY1711, ACELT1614, ACELY1714, ACELY1715, ACELT1618

 

Media Arts
Year 5 and 6: ACAMAM062, ACAMAM064 
Success Criteria Outcomes
Student can analyse the story structure set up of a film narrative.
Student can experiment with themes and ideas using fantasy settings and characters.
Student understands how texts vary in purpose to set up a story.
Student can re-read and edit student’s own and other’s work using the Script-Storyboard template.
Student can describe some tips that help with writing a script.
Student can describe some tips for creating a storyboard.
Student can use a script/storyboard template to plan for filming a sequence of camera shots.
Student can use framing to demonstrate a power relationship.

Lesson 5: Cast & Crew
Drama
Year 5 and 6: ACADRM035, ACADRM036, ACADRM037 
English
Year 6: ACELY1714, ACELY1715 

 

Media Arts
Year 5 and 6: ACAMAM063, ACAMAM064 
Success Criteria Outcomes
Student can plan imaginative, informative texts.
Student can create images and objects for the purpose of engaging and audience through film.
Student can re-read and edit student’s own and other’s work using the Script-Storyboard template.
Student can explain who the cast and crew are.
Student can practice drama through the escalation method (shown online).

Lesson 6: Sets, Props & Costumes 
Media Arts
Year 5 and 6: ACAMAM064 
Success Criteria Outcomes
Student can plan an imaginative production to film for audiences.
Student can create images and objects for the purpose of engaging an audience through film.
Student can explain how a shooting schedule works.
Student can build and design artworks and costumes for presentation in a film.

Lesson 7: Production 
Drama
Year 5 and 6: ACADRM035, ACADRM036, ACADRM037
 

Media Arts
Year 5 and 6: ACAMAM064, ACAMAM062  
Success Criteria Outcomes
Student can explore dramatic action, empathy in scripted drama.
Student can explore characters and situations in dramatic action.
Student can explore dramatic action using improvisation.
Student can use a camera to record a video narrative.
Student can use camera angles and motion to demonstrate a power relationship.
Student can create a short digital sequence that uses camera angles such as close-ups and medium close-ups to focus on character relationships, power or mood.

 

Lesson 8: Green Screens & VFX 
Media Arts
Year 5 and 6: ACAMAM064 
Success Criteria Outcomes
Student can use a camera to record video and present media using Green Screen effects to enhance the audience viewing experience. 
Student can use visual effects to present media works that engage an audience.
Student can explain how Visual Effects are used to enhance a story.

 

Lesson 9: Editing
Media Arts
Year 5 and 6: ACAMAM064, ACAMAM062 
Success Criteria Outcomes
Student can edit a sequence, adding music to heighten the action and tension.
Student can change the meaning of a story by adding or changing a soundtrack. 
Student can use music and editing to demonstrate a power relationship.
Student can create a digital sequence using visual effects and camera footage.
Student can explain how digital systems work in a network to transfer files.

 

Lesson 10: Promotion
Media Arts
Year 5 and 6: ACAMAM064, ACAMAM062 
Success Criteria Outcomes
Student can produce media artworks to promote an event.
Student can engage the community through a number of avenues to promote an event.
Student can act in a responsible way online and face to face to promote an event.
Student can describe ways to market a cause to an audience.

BEAT 3D ACADEMY
CERT III INFORMATION TECHNOLOGY ALIGNMENT

ICTGAM301 Apply simple modelling techniques

ICTGAM302 Design and apply simple textures to digital art

ICTGAM409 Create 3-D characters for interactive games

ICTGAM413 Design and create 3-D digital models